Imbue

Some cards get a bonus when you pay for them with the right cards. Reserve cards, play the card, and see whether it becomes imbued.

  1. 1Imbue: Windmill Engineer
  2. 2Norm imbue: Shangxiang, Fierce Princess
  3. 3Advanced imbue: Benediction Angel

Round 1 of 3 · Imbue

Windmill Engineer has Imbue 2 and a reserve cost of 2. With imbue, you may reveal the cards you reserve as you pay. If at least 2 of them are wind, like Windmill Engineer itself, it becomes imbued, and when it enters the field you draw a card into your memory. Reserve 2 cards, then play Windmill Engineer.

Rule: Imbue

Material deck
Field
Spirit of Wind
Main deck
Memory · Wind cards revealed: 0 of 2
Hand
Windmill EngineerWind
ReclaimWind
FireballFire
Stifling TrapWind
Evasive PositioningNorm

Drag cards into your memory, then drag the card you’re playing onto the field. Or tap a card.